Game of the Year 2015.

As we begin this new year many of us turn our thoughts on the previous year. For us gamers it’s a time to reflect on the games we played and choose our game of the year as we’re surely going to be asked what it was from our peers. Some of us will know our answer instantly, that one stand out title that stands out above all. Others, like me, tend to struggle to nominate one game as there are usually numerous ones that can take the crown. This year, like many years before it, came down to a hard choice between a few very deserving titles. My ultimate decision though took me a good few weeks to come to, however.

Games of the Year 2015

Like many years before this one 2015 saw me playing a wide variety of games from numerous different genres. Whilst the number of console games I played might have been lower the time I spent on my console was much greater than previous years thanks to a couple stellar titles. The indie titles are as strong as ever with many great games gracing my presence. There were also several notable AAA titles although they were also mixed in with the usual chaff of sequels and other half assed titles. Still compared to some previous years 2015 was a notable improvement on the consistency of the quality of games, something I was very much thankful for.

As always below is the list of the 52 games I played and reviewed last year, in chronological order:

This year was probably the first where I couldn’t think off the top of my head which title I wanted to give the coveted wooden spoon award to. Sure some stinkers came to mind like Battlefield Hardline and The Flock but I couldn’t shake the thought that there was something else. Going through my review scores I found it, the lowest scored game for the year which likely slipped my mind due to how long ago I played it. So this year’s worst game of the year goes to 4PM, a title that strived hard to be a cinematic masterpiece but feel so horribly short. I admire those who dare to experiment with games as a medium but I can’t in good conscious say that the experience 4PM delivered was anything but atrocious. It’s one saving grace was that it was short, something which saved it from a much lower score.

There are a few honorable mentions I’d like to go through this year just because these games have managed to do things that either impressed me or kept me coming back far longer than I thought I would. The first goes to Destiny: The Taken King, an expansion (which generally wouldn’t merit a review) that managed to reinvigorate a game that was suffering from its own burdens. Whilst I may not still be playing it today I can’t say I’m not tempted to go back and throw myself back into hardcore raiding once again. In a similar vein Call of Duty: Black Ops III reignited my passion for competitive shooters, so much so that I did my first prestige. I had avoided doing that for a long time because I thought it’d kill any motivation I had for playing but it did the exact opposite.

The final honorable mention goes to Bloodborne. I have avoided the Souls series like a plague ever since they came out, not wanting to throw myself before a game that cared not for my enjoyment nor my sanity. At the behest of my friend, who jokingly agreed to watch Frozen for as long as I played (that means about 18 viewings, Chris, get on it) I picked it up knowing I was going to hate it. For the first 3 hours I did and I have the camera footage to prove it. However, after I got that first checkpoint, something changed in me. I wanted to see more. I wanted to play more. I wanted to show this game that broke me down that I would make it my slave and boy did I ever. Bloodborne goes down as the game I wanted to hate but ended up loving, something very few games have ever managed to do.

However you’re not here to listen to me waffle on what you’re here to see is what my game of the year was. Well it’s my great pleasure to say that Ori and the Blind Forest is my Game of the Year for 2015.

Ori and the Blind Forest

It is so rare that a game makes me care so quickly for the characters and then uses those feelings of empathy against me. Just thinking about it again brings back a flood of emotions, a tumultuous mix of biting sadness and soaring beauty. I’ve given out game of the year based on those kinds of feelings alone but Ori and the Blind Forest is by far one of the most beautifully crafted games to come out in 2015. Everything from the graphics to the soundscaping to the beautiful soundtrack all merge together so well which is, in my opinion, what elevates a game from simply “great” to game of the year material. I will have to be honest though it was a tough choice between this and The Witcher 3, with Ori winning out because it does just as well with a lot less.

I am very much looking forward to 2016 as every year has brought me a new set of surprises. The releases penned for this calendar year look as good as any other and I will endeavour to play my way through as many as I can. I have found that broadening my horizons is the best way to discover new things to delight me and so I will dedicate myself to getting out of my comfort zone as often as I can this year. I will stay as true to my roots as I can though, bringing one review a week come rain, hail or shine.

Here’s to you dear reader, may the gaming year of 2016 bring you as much joy as I hope it will me.

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