Procedural generation feels like the games industry’s white whale. It’s always touted as the ultimate replayability mechanic, giving you almost limitless possibilities to explore for as long as you might…
co-op
Is this the time I get to big note myself and say I know someone in the biz?! Because, for transparency sake, I should mention that I have been very…
For a creator how their creation will be experience can matter just as much as the creation itself. With games this seems obvious when say, considering the difference between playing…
Last year I managed to convince myself that I had a read on basically every game I came across, just by looking at the title and a handful of screenshots….
Going back to old reviews is a bit of a mixed bag. Most of the time I do it just to refresh myself on the nuances of a game I…
It’s the early 90’s and we’re on a family trip down to the coast for a weekend away. We’d stay in one of the on-site tents, large enough to fit…
The last few years have seen AAA titles tend in a few notable (and notorious) directions. The large investment of capital from the publishers and developers pushes them towards wanting…
Through the rose colour glasses of the many years that have elapsed between the original Left 4 Dead games and today I had thought of myself as somewhat of a…
There’s an unspoken genre of games I like to think of as “Having a Lark with your Mates”. These are games that, played by yourself, are usually pretty dull affairs,…
The battle royale genre isn’t one I typically find myself gravitating to. Initially it was due to the slow pace and winner takes all aspects of it, something I wasn’t…