The speed at which games can now spawn new genres and imitators is surprising, even to this long time gamer who’s seen dozens of trends come and go. The latest…
puzzle
It’s always fun to think about the genesis of the story and mechanics of a game. Quite often they’re rooted in reality in some way; the stories typically being allegories…
Sometimes you don’t want all the bells and whistles that many games seek to deliver. I’m very much a fan of games that seek to pare down the experience down…
Way back at the very first PAX Australia (which was, gosh, 7 years ago now) I remember roaming through the indie booth and stumbled across FRAMED. I’m ashamed to admit…
My history with the Trine series is long, stretching all the way back to 2011. However it could have never happened at all as I missed the game when it…
Portal is mostly remembered for its mechanics, and rightly so given how revolutionary they were at the time, but its storytelling was just as influential. Nearly all of the games…
Years ago I used to troll through the new releases section of Steam, looking for anything that piqued my interest. I played a lot of things out of my comfort…
I have a love/hate relationship with pure logic puzzle games. On the one hand I do enjoy the challenge they provide, especially when they encourage you to think in new…
All gamers have an idea of a game they want to make. It could be anything from a novel mechanic through to a fully fleshed out story, but it’s there…
The gold standard for stealth game play has, and probably always will be, the original Thief series. It wasn’t that it was one of the first games to get stealth…