Ever since the first walking simulators and interactive fiction games came into our lives the definitions of what makes a game have gotten fuzzier as time has continued its endless…
singleplayer
This latest review comes to you via the “game developers I hadn’t heard from in a while but should’ve been tracking” series. As long time readers will know there’s a…
The power of nostalgia is undisputed but it’s also a trap that far too many game developers have fallen into. There’s been so many remakes, demakes and other attempts to…
History loves to repeat itself in the oddest ways. Here we are, some 5 years after the release of the original Hades and I find myself in a very similar…
It finally dawned on me that the reason I’m drawn to Roguelikes is that they give me the thing that many games have taken away: the feeling of being overpowered….
There’s a substantial number of games that I’ve played of late because they were on Gamepass. At first I felt somewhat bad for this, given just how little I paid…
Does anyone remember The Last Guardian? In that game you’re put in charge of an AI companion that you have to wrangle into doing stuff so you can solve puzzles…
It’s 2012, the indie renaissance is well underway and the seminal title from thatgamecompany, Journey, is released. It’s not the first game to put you in a big world to…
It’s been a minute since I’ve gone back to my roots of point and click, pixel art adventure games. Back in my early years of reviews when the 1 per…
Breakout success tend have an unfortunate effect on the games industry for decades afterwards. Dark Souls, for instance, set us on the path we’re now on today where most action…