Posts Tagged‘the missing link’

Deus Ex: Human Revolution Missing Link DLC.

In the interests of full disclosure (and those who are new to the blog) it needs to be known that I’m a pretty big fan of Deus Ex: Human Revolution. So much so it managed to take out my nomination for Game of the Year for 2011, a pretty amazing feat considering the competition it was up against. Still even though my fan boy-ness might be at levels to rival that of my other passions I still couldn’t bring myself to spend the $15 on the Missing Link DLC that was available shortly after. No it would take a heavy discount to $5 in a recent Steam sale to bring me over to the DLC bandwagon but suffice to say, I’m glad I did.

The Missing Link takes place during part of the game where the main character, Adam Jensen, goes off the grid for 3 days. During Human Revolution Pritchard’s enquiries into what happened in the intervening 3 days are brushed off by Jensen and it was very easy to miss this gap in the original game. Indeed the experience would seem to be something he’d want to forget after being taken captive, having all of his augmentations reset to nothing and then having to fight his way out again. It’s a good premise for DLC as the experience plays like a short episode in the bigger Deus Ex world without having to rely too heavily on the original game.

As to be expected all the core aspects of the game: the graphics, gameplay and so on are identical between Human Revolution and The Missing Link. This works well for The Missing Link as all of these things were done extremely well in the original leaving little much room for improvement. That being said that also means the few quirks of the game like the ones I mentioned in the original review are still there. None of them are game breaking but you still need to be aware of them either to avoid getting trapped by them or to use them to make your life easier.

The Missing Link starts you off as a fairly advanced character except that all your mod points are unspent (except for the default ones). What this means is that you can craft your character anew, avoiding some mistakes you might have made. I’m on the fence about this as whilst it makes sense in the story I remember my character being a lot further ahead than the one in The Missing Link was. The choices you then make heavily impact what your experience of The Missing Link will be like (I.E. if you want to hack everything you’re going to have to spend most of your initial points to do that). With the total number of additional praxis points being relatively low you’ve got to make your choices wisely as every single aug can be used within The Missing Link’s short play time.

However The Missing Link heavily encourages you to play a certain way: mostly stealth. Now for most Deus Ex players this will be second nature as it’s pretty much the default play style and indeed Human Revolution heavily favoured this way of playing as well so it really should come as no surprise. It’s slightly disappointing as I attempted to make a run and gun character but ended up having to stealth most sections anyway, rendering those points I spent useless. It’s not a terribly huge deal, but I feel like my time with it would have been a lot better had I opted to spend my points differently.

I need to point out here that The Missing Link’s level design seems to be somewhat lazy compared to that of Human Revolution. Whilst I can understand that the setting doesn’t lend itself well to a large sprawling environment the running back and forward between sections, with the seemingly way too long scanner sections depicted in the screenshot above, doesn’t make for great game play. Indeed you’ll spend much of your time clearing sections you had already cleared previously. It’s a dreadful form of asset reuse and not something I had come to expect from the guys who had made Human Revolution.

Thankfully though the story (and the developer’s humour, as you can see above) is what makes The Missing Link worth playing. Whilst I can’t go too deep into it without spoiling everything for you suffice to say that in the short time you’ll spend with The Missing Link you’ll still be gripped by the story, one that has all the trademark elements that we’ve come to expect from a Deus Ex plot. One criticism I’ll level at it though is the incorporation of what is seemingly an arbitrary decision at one point that only seems to affect some dialogue between Jensen and another character. Had The Missing Link been integrated into the main Human Revolution game this could have been alleviated somewhat, but I can see why this didn’t happen.

For someone who usually avoids DLC like the plague Human Revolution stands out as one that I’ll heartily recommend to anyone who’s played through Deus Ex: Human Revolution and wants to dive back into it. Whilst it may not stand up to the high standards that Human Revolution set for it The Missing Link is still a great story accompanied by intricate and nuanced game play, aspects that many games struggle to pull off individually. Thinking back on it now I still stand by decision to wait though as whilst $15 is fair value (going on a $/hour of game play perspective) I’d still probably hold off on this until there’s another sale just because The Missing Link isn’t exactly required playing unless you’re a completionist.

Rating: 9.0/10

Deus Ex:Human Revolution The Missing Link DLC is available right now on PC, Xbox360 and PlayStation 3 right now for $15 (or equivalent points). Game was played entirely on the PC on hard difficult with around 5 hbours played and 30% of the achievements unlocked.