If you’ve been reading my game reviews for any length of time it’s probably quite clear that I have a few…types that I like. Of course there’s the usual mix…
walking simulator
Everyone who’s tried to use Steam’s various recommendation engines over the years knows that they’re more miss than hit. Indeed most of the examples I’ve found diving through the “New…
We now find ourselves in that time of the year between the two major release seasons. For most this is a great time to catch up on the glut of…
Games built by students are, for the most part, completely terrible. Many of my friends went into game development courses and the games they developed as part of them were…
There’s an increasing number of games that are made by developers as part of their own process of self reflection. For some this comes as a catharsis, a want to…
It’s rare these days to see concept pieces that have no ambition beyond simply existing. Most are at the very least teaser pieces designed to get you enticed into backing…
There comes a time in every game’s development when the call to ship it needs to be made. For some games this comes at the right time in their dev…
I have to admit to having an aversion to free to play games. Mostly its due to many of them resorting to questionable tactics to extort money from you, usually…
Sometimes I forget what drew me to a game. You see I maintain a list of games I’d like to review when they come out, saving me (sometimes) from having…
It’s been almost 4 years since Fullbright released their seminal title: Gone Home. It was a game that hit close to home for me, the story echoing parts of my…