Call of Duty: Modern Warfare 3 Preview.

So long time readers of this blog will know that I’m somewhat of a fan of the Call of Duty series of games but I’ve only recently begun to appreciate the multiplayer in it. If I’m honest I was intimidated by the multiplayer scene because I thought it would be swamped with ex-Counter Strike pros who would eat a relative noob like myself for breakfast making the game boring and unsatisfying. I was proved wrong however and as of writing I’ve sunk a good 22+ hours into just the multiplayer, 3 times of that of the single player campaign. I’ll admit that what got me hooked was the levelling system but I also found myself rapidly improving as I progressed through the levels, always wanting to unlock that next bit of kit.

You can then imagine my surprise when Activision contacted me out of the blue and asked if I’d like to come up to Sydney for the day to play a beta of their upcoming release Call of Duty: Modern Warfare 3. Of course I said yes and I dragged myself out of bed yesterday morning at the ungodly time of 5:45AM so I could catch my flight up and arrive there before the event started. 4 hours later I found myself sitting in the Parkview room of Doltone House here in Sydney, the same place that houses the Australian branch of the mighty search engine Google.

The room we were in was quite intimate and there were numerous other writers, web masters and clan members filling out the ranks. The man in the picture is none other than Robert Bowling of Infinity Ward, creative strategist and all round nice guy. After showing us a promotional video showcasing many of the games new features he then opened up the floor to some Q & A, and boy was it ever telling about their current market.

To put it in perspective out of the ~16 or so people that were there on the day (and the day previous I was told) I was the only one who’s preferred platform was the PC and 95% of the questions asked related to the Xbox or PS3 version of Modern Warfare 3. Thankfully though it looks like PC players won’t be second class citizens in any regards as we’ll still be getting dedicated servers in addition to the matching system that the console platforms have. Bowling wasn’t able to confirm if the PC would be getting a hardened edition however as he said it was something that the where still looking into (it’s not currently available for pre-order anywhere either).

Modern Warfare 3 has been designed from the ground up to be more appealing to a wider audience of gamers with a reworking of many core multi-player mechanics. For instance they have removed all multi-player achievements with the only ones available being in the single player game. They’ve also reworked the kill streak system into what’s now called the Strike Package system which varies depending on your choice from three options:

  • Assault Strike Package – Pointstreaks within this package chain and are designed for more direct damage (Predator, helicopter, etc), just like in Call of Duty®: Modern Warfare® 2. Your streak resets on death.
  • Support Strike Package – Pointstreaks within this package do not chain. However, streaks do not reset on death. Streaks are more support oriented (UAV, Counter UAV, SAM turret, etc)
  • Specialist Strike Package – Pointstreaks designed for the expert players. Rewards come in the form of additional perks. A player activates additional Perks as they progress in a Pointsreak. These perks last until death.

There’s also the return of death streak perks which give you some interesting abilities should you get your ass handed to you round after round. Guns now also have their own ranking system allowing you to specialize in a particular weapon, making it far more effective. This includes unlocking things like attachments, reticules, camos and Weapon Proficiencies (new attributes, some unique to particular weapon classes).

Prestige mode has also seen some reworking with a new Prestige Shop that allows you to buy rewards for your prestige levels. The currency of this shop is the Prestige Point which you get upon prestiging or you can also acquire through challenges in both single and multiplayer. Additionally you can now take one weapon along with you when you prestige which is great since sometimes your weapon of choice might be far down the level tree, far enough that prestiging feels like a grind.

Modern Warfare 3 brings with it 2 new game modes as well: Kill confirmed and Team Defender. Kill confirmed is much like team deathmatch except that when you kill an opponent they’ll drop a dog tag which anyone can collect. If you collect it you gain points for your team, however the opposition can also collect them, denying you those points. Team Defender is like capture the flag except that there’s no capture point, instead you must defend your flag carrier as long as you can to gain points.

Bowling also mentioned that he’d been working closely with the crew at Major League Gaming in order to cater to the local tournament and greater eSports communities.

With all that in mind they let us loose on the 16 Xbox consoles they had set up there with some gorgeous LED TV sets. After setting up a custom class we played through a couple matches of Kill Confirmed. Whilst I struggled to get my bearings initially (FPS’s without a mouse or keyboard is inane IMHO) I did manage to find my stride towards the end. I was playing the support strike package as I knew I wouldn’t be able to get a kill streak any other way and found it to be quite enjoyable, especially as it meant I could get some decent streak rewards without having to play conservatively. The maps we played on were also quite good with many different paths and choke points available ensuring that camping wasn’t a viable tactic.

Graphically the game is definitely a step up from both its predecessor and Black Ops, even when viewed on the Xbox360. Even in the most heavy action scenes I didn’t notice any slowdown so Modern Warfare 3 appears to be heavily optimized. Bowling also mentioned that every platform was given the same amount of development time so that the experience should be nearly identical across platforms. With that in mind I’m sure it will look amazing on my PC, whether it will be Battfield 3 level of amazing though remains to be seen.

Overall though I feel like Modern Warfare 3 has all the same traits that got me addicted to Black Ops in the first place, with enough new material to keep the game interesting for both long time fans and new comers a like. With both Battlefield 3 and Modern Warfare 3 releasing at very similar times it’s going to be interesting to see how this showdown plays off as they both have their strengths and weaknesses. Needless to say I’m looking forward to playing both of them but I can only say for sure now that Modern Warfare 3 definitely hits the mark on the multiplayer aspect. The rest will have to wait until release day.

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